![]() It turns out that sitting around trying to loop your deck in a perfect sequence is considered “slow play.” It creates a weird situation where all of the cards are legal for tournament play, but the actual style of gameplay is not legal. If you hit Emrakul, everything shuffles back and you start again. Specifically, three Narcomoeba, Dread Return, Sharuum, the Hegemon, and Blasting Station before hitting Emrakul, the Aeons Torn. In order to win, the deck needed to mill certain combinations of cards in a specific order. Once the combo is assembled they have the ability to put every card in their library into their graveyard, one at a time. Each cycle results in a +1 net milled card. The Monolith can tap for mana and untap itself using the mana it produces. The basic idea is an infinite self-mill combo based around Basalt Monolith and Mesmeric Orb. One of the most famous examples is the Four Horsemen deck:įor those who don’t remember the deck or don’t play Legacy let me break it down quickly. We’ve seen things like this before in paper. You typically don’t run into the same situations in tabletop because our rules don’t allow for certain shortcuts.” The key sentence of the article is: “The tricky thing with this situation is what makes Nexus of Fate frustrating-a combination of its design and how technology handles the ability to repeat actions. When the game stops being fun and starts feeling obnoxious, it’s an opportunity for an intervention. The game needs to work and be fun for players. I have no objection to cards being banned for reasons other than being more than 25% of a metagame. I’d also add that Trinisphere was restricted in Vintage for creating undesirable, non-interactive games and not outright meta dominance. The article suggests that Nexus is disruptive to normal play and cites the precedent that the Modern Eggs deck was broken up for similar reasons. “Nexus of Fate doesn’t really fit any of the power level criteria for banning.” Nexus was not banned because it was too good-it was banned because it couldn’t be properly enforced on Arena. I doubt Nexus would have been banned without the incident taking place. It was an awful look that broadcasted a serious problem with enforcing what would be obvious slow play in paper, on MTG Arena. To be clear, Shahar did nothing wrong-he was the captive goldfish. Wizards banned his opponent in the middle of the game to break it up. I played Old School Battle Box with a friend who only follows Vintage, and guess what he wanted to talk about? You guessed it, “The Shenhar Incident.”Ī famous Pro with over 2000+ active Twitch viewers (including Hall-of-Famers in the chat) was looped by a Nexus player who could not win for over an hour. I went to the LGS back in Michigan, and it was all people were talking about. I went to the game store in Ontario, and it was all people were talking about. There was no way any layperson would look at that situation, where two human beings sat at computers for over an hour doing nothing, and think, “ Wow, that’s a game I’ve gotta try!” The biggest story in Magic last week made us all look foolish. It’s bad for the game and the people who play, but it’s often necessary to correct unforeseen problems. In a perfect world, cards would never get banned. People put in their time, energy, and money into building and learning decks, only to have them taken away. When I write about bannings and how I view their impact on the game, I never take for granted the fact that everyday people get tased. I’ve been slogging through ladder play with my Esper Time deck for months, and I’m bummed WotC put my pet deck down. My favorite deck of all time is Vintage Control Slaver, another “taking turns” strategy. It’s not only that I think the decks are powerful-I enjoy playing them. Nexus decks have been my preferred choice on MTG Arena since I joined the platform. Let me start by saying that, on a selfish level, I’m disappointed. ![]() The Nexus banning (in specifically BO1 Arena Ladder) is a unique moment in Magic history and I wanted to break it down from a couple of different angles.
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