Range usually refers to a zone that is not a close-range one and is used, respectfully, in the titles of all classes and specs that do effective damage remotely. Melee is the close-range combat zone, also used in the titles of all the classes and specs that do effective damage in this zone. Can be often applied to bursts and various protective abilities. By default, it’ reflected to the left of the mini-map by its lower edge.ĭPS (Damage per Second) is a measure that reflects the damage done within one second.Ĭleave is an ability to damage secondary targets through damaging the main one with no (or minor) loss in the damage done to the main target.Ĭooldown (often CD) primarily refers to the ability recovery time. GCD (Global Cooldown) is the overall ability recovery time.ĭebuff stands for negative effect. Always reflected to the left of the mini-map, by its upper edge.īurst is an ability to do – in multiple ways – massive damage within a short period of time.= It is also used to describe any ability of a Boss with the aforementioned effect.īuff stands for any positive effect. This command is usually used to act in a team/raid on several targets. To do AoE damage, time for speeding up is needed.ĪoE (Area of Effect) is basically the area where this of that effect is actuated regardless of whether its damage or healing.Depending on the selected talents, it can show remarkable results on single-target, and nice results on cleave and AoE.Let’s take a closer look at the strong and the weak points of this specialization: The RP is somewhat like Fury – you can earn it and then spend it. Rune restoring speed depends on the speed rating, traits and whether you have Runic Corruption. Only 3 Runes can be restoring simultaneously. After a Rune is used, it starts to restore. Like any other Death Knight spec, Unholy uses 2 resources: Runes and Runic Power (hereinafter – RP). As assisting force, there are Skeletons, Ghouls, Abominations. Death Knight of the specialization Unholy relies on using dark magic and diseases, all of this combined with their mastery of two-handed weapons in Melee.
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